There were two Adobe Flash games related to the Pac-Man Fever video game, both produced in the early 2000s.This name would later be given to a 2010 game. It appears that at one point, Pac-Man Fever was planned to be titled "Pac-Man Party".There was a planned minigame known as "Dance Contest", which was effectively a clone of Dance Dance Revolution, but it was removed out of legal fear.
However, it has since been revealed that the game was supposed to feature the song as its main theme, but was removed due to negotiations with Buckner and Garcia falling through. Somewhat infamously, Pac-Man Fever does not feature its namesake song in any way, shape or form.Pac-Man themselves), with the rest being from other Namco and Mass Media games. Only two of Pac-Man Fever's playable characters are actually from Pac-Man (that being Mr. Also, depending on the space you're on, you need to place a certain rank or higher in a minigame. The more raffle tickets you have for the fruit, the better chance you have of winning the redemption ticket. The three spaces before the goal are raffle spaces for a redemption ticket of the fruit on the space (cherry, orange, and banana). When on a store tile, the player can spend tokens to: move steps forward, move others backward, buy raffle tickets, or gamble to earn more tokens. There are also store tiles, which allow the player to spend earned tokens on power-ups or a raffle game to earn redemption tickets. Alternatively, once all minigames have been bought, the player can let the tickets tally up to indicate their overall high score.Įach tile has a rather effective function these include moving forward/going backward a few steps, losing/gaining/stealing tokens, or playing a single/two-player minigame. These can then be used to buy each minigame separately, which can be played in short tournaments outside the main game. Once a player has reached the end, the game is over and players will receive redemption tickets based on how far they got on the board. When the players return back to the board, they move to their new positions automatically. Playing similarly to a board game, the goal is to get your character to the end of the map before anyone else.Įach game's round starts with a minigame - the final score of said minigame will determine how many moves each character will make (1st place = 5 moves, 2nd = 3, 3rd = 2, 4th = 1). You, along with three other players, are put on top of a map divided into different tiles. Pac-Man Fever plays similarly to the Mario Party series, and was likely inspired by it to some extent. We can't give you credit, we're hardly supporters Your score climbs, while you're on a flat plateau Pokey's learning hard to be a ghost writer Little Bashful needs his vitamins to glow brighter They help sustain electromagnetic frequencies The miss fending for herself, peaches dancing off the shelfĮach risk i accept brings me closer to the start
So level with me, man I think I've done my part Ten less pellets in the maze, each phase looking all the same I know, it’s kind of awkward.Īppearing on the left, why won't this maze end? The song might be a bit of an acquired taste, but it features a bitchin’ (if I do say so myself) solo made entirely out of noises recorded off a vintage Pac-man arcade machine.Ī note on the lyrics: the metal segment is from Pac-man’s perspective, and the jazz segment is from the ghost’s perspective. I did the music Tyler did the lyrics and vocals. This is a song about Pac-man that I recorded with my friend Tyler. Here's the email he sent me with some comments and the lyrics for the song: I'm going to give it a thumbs-up for the best Pac-Man song I've heard, not that I've heard other Pac-Man songs. He downplayed the song so much that I was expecting something just above awful, but it turned out to be pretty good. Adam, a guy from work sent me a song that he did about Pac-Man.